Nintendo N64 Legend of Zelda Ocarina of Time SKUN6423

$17.07

1 in stock (can be backordered)

Product Description

Nintendo N64 Legend of Zelda Ocarina of Time SKUN6423

Nintendo N64 Legend of Zelda Ocarina of Time SKUN6423 is an action-adventure game with role-playing and puzzle elements set in an open-world environment. The player controls series protagonist Link from a third-person perspective, in a three-dimensional space. Link primarily fights with a sword and shield, but he can also use other weapons such as projectiles, bombs, and magic spells. The control scheme introduced techniques such as context-sensitive actions and a targeting system called “Z-targeting”. In combat, Z-targeting allows the player to have Link focus and latch onto an enemy or other objects. In the Gamecube port of Ocarina of Time targeting is done with the L-button instead of the Z-button, due to the position of the Z-button on the GameCube controller and classic controller.) When using this technique, the camera follows the target and Link constantly faces it. Projectile attacks are automatically directed at the target and do not require manual aiming. Context-sensitive actions allow multiple tasks to be assigned to one button, simplifying the control scheme. The on-screen display shows what will happen when the button is pushed and changes depending on what the character is doing. For example, the same button that causes Link to push a box if he is standing next to it will have him climb on the box if the analog stick is pushed toward it. Much of the game is spent in battle, but some parts require the use of stealth. Exploration is another important aspect of gameplay; the player may notice inaccessible areas and return later to find them explorable after obtaining a new item, such as the bomb, to blast through walls, or the hookshot, to reach far places.

When the player uses Z-targeting, the view shifts to a letterbox format and arrows indicate the targeted enemy. The player can then circle strafe around the enemy to keep their sight on them.

Link collects items and weapons throughout the game, whose abilities allow him to access, navigate and complete dungeons to advance the story. Each dungeon is a dense, self-contained area in which Link solves puzzles and defeats enemies, and ends in a battle with a boss, a powerful unique enemy. Each dungeon and its boss share a major item and common theme; for example Link must use the Fairy Bow to complete the Forest Temple and defeat its boss, Phantom Ganon, both of which involve trickery and misdirection. Defeat of a dungeon’s boss grants Link a special item and advances the main quest.

 

Actual item pictured.

 

Awesome little retro machines.

Additional information

Weight 0.1 kg
retro-games

Sega Games, Sega Mega Drive

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